Backgrounds

Horizon Aurora

Pro

Smoky first light rising off a curved horizon. A domain-warped fbm field is sheared along a slow lean, so the noise stretches into strands of smoke, and a thin bright rim pools right on the horizon line the way light gathers at the edge of a planet. Move the pointer over it and the plume leans toward it and climbs to meet it, then drifts home when you leave. The horizon lies along the bottom edge or the top, and sits wherever you put it: right on the edge as a footer or header glow, or moved in with dark ground behind it.

Install

Props

What It Demonstrates

Loop
An animation that repeats, a set number of times or infinitely.
Idle animation
Subtle motion that plays while an element is just sitting there, waiting to be interacted with.
Hover effect
Visual change when the cursor moves over an element.
Follow-through
Parts of an element keep moving and settle slightly after the main motion stops, adding weight.

Related Components

Appears In