Backgrounds

Quicksilver

Molten chrome. Every other shader background emits light. This one reflects a studio that does not exist, built out of the surface normal: sharp softbox edges, a conductor's Fresnel wash, thin-film iridescence, and a wake that keeps moving where you dragged.

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Props

What It Demonstrates

Loop
An animation that repeats, a set number of times or infinitely.
Idle animation
Subtle motion that plays while an element is just sitting there, waiting to be interacted with.
Hover effect
Visual change when the cursor moves over an element.
Compositing
Letting the GPU move or fade an element on its own layer without redoing layout or paint.
Hardware acceleration
Animating transform and opacity lets the GPU keep motion smooth.

Related Components

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