Power-User Systems

Submerge

Live content held under water. A slow current bends it continuously, a press drops a stone and a drag leaves a wake that trails behind the cursor. The text underneath stays selectable, the button still answers and the link is still a link, because the water bends the real tree rather than a picture of it.

Install

Props

What It Demonstrates

Ripple
A circle expanding from the point of a tap, confirming the press.
Hover effect
Visual change when the cursor moves over an element.
Damping
How quickly a spring settles. Lower damping means more bounce and oscillation.
Idle animation
Subtle motion that plays while an element is just sitting there, waiting to be interacted with.
Compositing
Letting the GPU move or fade an element on its own layer without redoing layout or paint.
Hardware acceleration
Animating transform and opacity lets the GPU keep motion smooth.

Related Components

Appears In