Power-User Systems

Black Hole

A real-time Schwarzschild black hole raytraced per-pixel in a WebGL2 shader. Null geodesics bend a lensed accretion disk over the event horizon, with Doppler beaming, gravitational redshift, a photon ring, and a lensed starfield, all under a cinematic orbit.

Install

Props

What It Demonstrates

Orbit
An element circling around another in a continuous path.
Loop
An animation that repeats, a set number of times or infinitely.
Drag
Moving an element by grabbing it, often with momentum when released.
Frame rate (FPS)
Frames drawn per second. 60fps is the baseline for smooth motion; 120fps on newer displays.

Related Components

Appears In