Backgrounds

Turing

Gray-Scott reaction-diffusion on the GPU. Two reagents, four terms, and coral, labyrinths and colonies that settle and stop all fall out of the arithmetic. A background that grows rather than loops, and never reaches the same frame twice.

Install

Props

What It Demonstrates

Loop
An animation that repeats, a set number of times or infinitely.
Idle animation
Subtle motion that plays while an element is just sitting there, waiting to be interacted with.
Hover effect
Visual change when the cursor moves over an element.
Compositing
Letting the GPU move or fade an element on its own layer without redoing layout or paint.
Frame rate (FPS)
Frames drawn per second. 60fps is the baseline for smooth motion; 120fps on newer displays.

Related Components

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